Tuesday, October 26

Scratch controls

These are some controls on scratch
The forever key: is so that the steps in the algorithym are repeatead continously.
The "if" key which here is located in the forever control: Is to show that this will hapen if the key (space) is placed and therefore if the key is pressed the sprite's costume will change into the enxt costumes.
 The next "if" key is to show if the colour black is clicked the spritesd will have a thinking bubble saying "hmmm" and one second after tthat it will say "hey".

Friday, October 22

Sample Flowchart..


This is the flowchart which i made !

Thursday, October 21

Sample Flowcharts...

Work...

This first flowchart is showing us the the process of how to determine if the temperature is or isfreezing or below freezing temperature.
This flowchart is an algorythm for how long the LED light is turned on. After one second its turns off

Wednesday, October 20

Sample Flowcharts...

Flowchart info
This diagram is typical of most flow charts you will find in process documentation. Using these basic symbols is a simple but effective way to provide a graphical snapshot of a process. The following is an overview of the symbols:

The rectangles indicate Process steps.
• The diamonds indicate Decisions, or branches in the process.
• The circles indicate Connectors which act as jump nodes from one part of the process to another.
• The ovals ( Terminators) indicate the process boundaries, showing where the process starts and stops.
• The arrows ( Flow Lines) indicate the process flow direction.


Tuesday, October 12

"Computers never do what you want them to do, They only do what you tell them to do!"

1. Algorithms: Step by step set of instructions or plan for a procedure to do something.They describe it exactly how to do something

2. Pseudocode: A short,list of consecutive phrases written in English.They are  used to explain specific tasks within a program's algorithm.
3. Machine Language: Also known as computer language, is a system of instructions and data executed directly by a computer's central processing unit it requires no translation before being run

4. High Level Computer Language: A computer language whose instructions or statements each correspond to several machine language instructions, designed to make coding easier.

5. Flowchart: is a type of diagram, that represents an algorithm or process it shows the steps in boxes of  kinds, and their order by connecting these with arrows. They are used to give instructions on how to complete a certain task.

6. Sequence: In the order of which something happens in a logical order.

7. Selection: The act of the process of selecting

8. Repetition: The act of doing or performing something again.